Pushing on 23, I’m starting to feel old in the gaming scene (I can see all you older gamers scoffing at me right now for calling 22 old) – so that being so, I’ve started to appreciate games, MMORPGS specifically, in a different way. As my free time becomes more and more precious, I long to experience MORE out of my games and really have a way to escape. Yet, I’ve fallen victim to the GRIND of MMOs, and forgot that MMORPGS are in fact ROLE PLAYING GAMES and not just gear/level-cap grindfests.
Having recently get totally burnt out on WoW (again), I’ve realized it’s probably because I’m just playing the game in a way that would cause most sane people to resent it. A usual gaming session for me in WoW was logging on, clicking on npcs with ? or ! above them, instant-quest-text dialogue so I am not bothered by any hint of STORYLINE, and mindlessly following where Questhelper tells me to go, so i can make a bar move on the bottom of my screen. When a game is making you feel like you have to do something you don’t want to do, or when you’re just doing something because you feel like you have to, even though you acknowledge that it’s no fun – you shouldn’t be doing that! Before I decided to take a break from WoW, I did fall victim to the Wrath of the Lich King hype and tested out a Death Knight, but from a new angle. I let myself get immersed in the plot and storyline by reading every single quest dialogue, reading the random quest items you get like books or scrolls that may have lore/storyline hidden away on them, and I didn’t force myself to rush through the content. I had a blast! It was a shame they only gave DK’s about 2 hours of dedicated content. But alas, turns out I just hated the class, as I quit him around 65 when I found msyelf back in the grind.
So I realized, half of my problem is that I’m not treating my MMOs like RPGs. I’m not playing them like I would a single player experience. So giving WAR another shot, I’ve tried reading the quests, diving into the lore and storyline, and it’s actually helped me appreciate the game from a brand new view. Despite the technicle problems, general glitchiness, and rather boring story/quests (at least, Empire ones) – I still appreciated the game in a new way and it has made me eager to see what else I have been missing, in the giant backlog of MMO’s that I have essentially not even given a fair chance.
First up on the menu? A $39.99 Guild Wars Trilogy wants to say hi, and I’m sure Lord of The Rings Online would taste pretty good about now.